Text-Based Game Specific Elements

<narrative-workflow-critical> This game type is narrative-critical. You MUST run the Narrative Design workflow after completing the GDD to create: - Complete story and all narrative paths - Room descriptions and atmosphere - Puzzle solutions and hints - Character dialogue - World lore and backstory - Parser vocabulary (if parser-based) </narrative-workflow-critical>

Input System

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Core interface:

Room/Location Structure

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World design:

Item and Inventory System

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Object interaction:

Puzzle Design

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Challenge structure:

Narrative and Writing

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Story delivery:

Note: All narrative content must be written in the Narrative Design Document.

Game Flow and Pacing

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Structure: