The workflow execution engine is governed by: {project_root}/bmad/core/tasks/workflow.xml
You MUST have already loaded and processed: {installed_path}/workflow.yaml
This is a meta-workflow that orchestrates the CIS brainstorming workflow with game-specific context and additional game design techniques
Search {output_folder}/ for files matching pattern: bmm-workflow-status.md
Find the most recent file (by date in filename: bmm-workflow-status.md)
<check if="exists">
<action>Load the status file</action>
<action>Set status_file_found = true</action>
<action>Store status_file_path for later updates</action>
</check>
<check if="not exists">
<ask>**No workflow status file found.**
This workflow generates brainstorming ideas for game ideation (optional Phase 1 workflow).
Options:
- Run workflow-status first to create the status file (recommended for progress tracking)
- Continue in standalone mode (no progress tracking)
- Exit
What would you like to do?
If user chooses option 1 → HALT with message: “Please run workflow-status first, then return to brainstorm-game”
If user chooses option 2 → Set standalone_mode = true and continue
If user chooses option 3 → HALT
Read the game context document from: {game_context}
This context provides game-specific guidance including:
- Focus areas for game ideation (mechanics, narrative, experience, etc.)
- Key considerations for game design
- Recommended techniques for game brainstorming
- Output structure guidance
Load game-specific brain techniques from: {game_brain_methods}
These additional techniques supplement the standard CIS brainstorming methods with game design-focused approaches like:
- MDA Framework exploration
- Core loop brainstorming
- Player fantasy mining
- Genre mashup
- And other game-specific ideation methods
Execute the CIS brainstorming workflow with game context and additional techniques
<invoke-workflow path=“{core_brainstorming}” data=“{game_context}” techniques=“{game_brain_methods}”>
The CIS brainstorming workflow will:
- Merge game-specific techniques with standard techniques
- Present interactive brainstorming techniques menu
- Guide the user through selected ideation methods
- Generate and capture brainstorming session results
- Save output to: {output_folder}/brainstorming-session-results-{{date}}.md
</invoke-workflow>
Search {output_folder}/ for files matching pattern: bmm-workflow-status.md
Find the most recent file (by date in filename)
<check if="status file exists">
<action>Load the status file</action>
<template-output file="{{status_file_path}}">current_step</template-output>
<action>Set to: "brainstorm-game"</action>
<template-output file="{{status_file_path}}">current_workflow</template-output>
<action>Set to: "brainstorm-game - Complete"</action>
<template-output file="{{status_file_path}}">progress_percentage</template-output>
<action>Increment by: 5% (optional Phase 1 workflow)</action>
<template-output file="{{status_file_path}}">decisions_log</template-output>
<action>Add entry:</action>
```
- **{{date}}**: Completed brainstorm-game workflow. Generated game brainstorming session results saved to {output_folder}/brainstorming-session-results-{{date}}.md. Next: Review game ideas and consider running research or game-brief workflows.
```
<output>**✅ Game Brainstorming Session Complete**
Session Results:
- Game brainstorming results saved to: {output_folder}/brainstorming-session-results-{{date}}.md
Status file updated:
- Current step: brainstorm-game ✓
- Progress: {{new_progress_percentage}}%
Next Steps:
- Review game brainstorming results
- Consider running:
research workflow for market/game research
game-brief workflow to formalize game vision
- Or proceed directly to
plan-project if ready
Check status anytime with: workflow-status
<check if="status file not found">
<output>**✅ Game Brainstorming Session Complete**
Session Results:
- Game brainstorming results saved to: {output_folder}/brainstorming-session-results-{{date}}.md
Note: Running in standalone mode (no status file).
To track progress across workflows, run workflow-status first.
Next Steps:
- Review game brainstorming results
- Run research or game-brief workflows